Making a stupid little time waster with Javascript
I used the weekend to code
a little memory game
in Javascript.
Apart from being pointless and annoying
(especially if your visual memory sucks as much as mine),
I think it turned out lovely!
I was hoping to gain some experience with user-facing Javascript
from it, as
previous excursions into the
misunderstood programming language
have been minimal in one way
or another.
So, this time I got to use some actual objects.
Structured data, woo!
I poked around the design space a little to see what was up with
Crockford's take on prototypal inheritance
vs. others' assertions
that his dislike of the new-operator was ill-founded.
You can look at the code
to see what I settled on in this instance,
but maybe I'll leave that discussion for another post.
Suffice it to say, it's a bit of a mish-mash
but I'm sure it will crystallize nicely.
Oh yeah, and this is going onto my side project
(I desperately needed one!) site
kompilierfreizeit.de.
I'm going to collect some nice other time wasters there,
but won't say it out too loud, yet.
That would just make me feel obligated…
Have fun!